iPlug2 - C++ Audio Plug-in Framework
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#include <array>
#include <functional>
#include <iostream>
#include <utility>
Go to the source code of this file.
Classes | |
struct | ControlRamp |
A ControlRamp describes one value changing over time. More... | |
class | ControlRampProcessor |
A ControlRamp describes one value changing over time.
It can be easily converted into a signal for more processing, or if sample accuracy is not needed, just the end value can be used. It describes a piecewise function in three pieces: from [0, startValue] to [transitionStart, startValue] from [transitionStart, startValue] to [transitionEnd, endValue] from [transitionEnd, endValue] to [blockSize, endValue]
Definition in file ControlRamp.h.