iPlug2 - C++ Audio Plug-in Framework
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IPlugPluginBase.h
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1/*
2 ==============================================================================
3
4 This file is part of the iPlug 2 library. Copyright (C) the iPlug 2 developers.
5
6 See LICENSE.txt for more info.
7
8 ==============================================================================
9*/
10
11#pragma once
12
19#include "IPlugParameter.h"
20#include "IPlugStructs.h"
21#include "IPlugLogger.h"
22
23BEGIN_IPLUG_NAMESPACE
24
26class IPluginBase : public EDITOR_DELEGATE_CLASS
27{
28public:
29 IPluginBase(int nParams, int nPresets);
30 virtual ~IPluginBase();
31
32 IPluginBase(const IPluginBase&) = delete;
33 IPluginBase& operator=(const IPluginBase&) = delete;
34
35#pragma mark - Plug-in properties
37 const char* GetPluginName() const { return mPluginName.Get(); }
38
42 int GetPluginVersion(bool decimal) const;
43
49 void GetPluginVersionStr(WDL_String& str) const;
50
52 const char* GetMfrName() const { return mMfrName.Get(); }
53
55 const char* GetProductName() const { return mProductName.Get(); }
56
58 int GetUniqueID() const { return mUniqueID; }
59
61 int GetMfrID() const { return mMfrID; }
62
64 EHost GetHost() const { return mHost; }
65
68 void GetHostStr(WDL_String& str) const { GetHostNameStr(GetHost(), str); }
69
72 void GetRawHostStr(WDL_String& str) const { str.Set(mRawHostNameStr.Get()); }
73
77 int GetHostVersion(bool decimal) const;
78
81 void GetHostVersionStr(WDL_String& str) const;
82
84 EAPI GetAPI() const { return mAPI; }
85
87 const char* GetAPIStr() const;
88
90 const char* GetArchStr() const;
91
96 void GetBuildInfoStr(WDL_String& str, const char* date, const char* time) const;
97
99 bool HasUI() const { return mHasUI; }
100
102 bool GetHostResizeEnabled() const { return mHostResize; }
103
104 /*** @return a CString with the bundle identifier (macOS/IOS only) */
105 const char* GetBundleID() const { return mBundleID.Get(); }
106
107 /*** @return a CString with the app group identifier (macOS/IOS only) */
108 const char* GetAppGroupID() const { return mAppGroupID.Get(); }
109
110#pragma mark - Parameters
111
113 int NParamGroups() const { return mParamGroups.GetSize(); }
114
118 int AddParamGroup(const char* name) { mParamGroups.Add(name); return NParamGroups(); }
119
123 const char* GetParamGroupName(int idx) const { return mParamGroups.Get(idx); }
124
127
128#pragma mark - State Serialization
130 bool DoesStateChunks() const { return mStateChunks; }
131
135 bool SerializeParams(IByteChunk& chunk) const;
136
141 int UnserializeParams(const IByteChunk& chunk, int startPos);
142
146 virtual bool SerializeState(IByteChunk& chunk) const { TRACE return SerializeParams(chunk); }
147
153 virtual int UnserializeState(const IByteChunk& chunk, int startPos) { TRACE return UnserializeParams(chunk, startPos); }
154
158 virtual bool SerializeVST3CtrlrState(IByteChunk& chunk) const { return true; }
159
163 virtual int UnserializeVST3CtrlrState(const IByteChunk& chunk, int startPos) { return startPos; }
164
167 int GetCurrentPresetIdx() const { return mCurrentPresetIdx; }
168
171 void SetCurrentPresetIdx(int idx) { assert(idx > -1 && idx < NPresets()); mCurrentPresetIdx = idx; }
172
174 virtual void InformHostOfPresetChange() {};
175
176#pragma mark - Preset Manipulation
177
180 IPreset* GetPreset(int idx) { return mPresets.Get(idx); }
181
185 void ModifyCurrentPreset(const char* name = 0);
186
189 int NPresets() const { return mPresets.GetSize(); }
190
194 bool RestorePreset(int idx);
195
199 bool RestorePreset(const char* name);
200
204 const char* GetPresetName(int idx) const;
205
209 void CopyPreset(IPreset* pSrc, int destIdx, bool copyname = false)
210 {
211 IPreset* pDst = mPresets.Get(destIdx);
212
213 pDst->mChunk.Clear();
214 pDst->mChunk.PutChunk(&pSrc->mChunk);
215 pDst->mInitialized = true;
216 strncpy(pDst->mName, pSrc->mName, MAX_PRESET_NAME_LEN - 1);
217 }
218
225 void MakeDefaultPreset(const char* name = 0, int nPresets = 1);
226
232 void MakePreset(const char* name, ...);
233
241 void MakePresetFromNamedParams(const char* name, int nParamsNamed, ...);
242
246 void MakePresetFromChunk(const char* name, IByteChunk& chunk);
247
254 void MakePresetFromBlob(const char* name, const char* blob, int sizeOfChunk);
255
258
260 virtual void OnPresetsModified() {}
261
263 void EnsureDefaultPreset();
264
268 bool SerializePresets(IByteChunk& chunk) const;
269
274 int UnserializePresets(const IByteChunk& chunk, int startPos);
275
278 void DumpMakePresetSrc(const char* file) const;
279
283 void DumpMakePresetFromNamedParamsSrc(const char* file, const char* paramEnumNames[]) const;
284
287 void DumpPresetBlob(const char* file) const;
288
292 bool SavePresetAsFXP(const char* file) const;
293
297 bool SaveBankAsFXB(const char* file) const;
298
302 bool LoadPresetFromFXP(const char* file);
303
307 bool LoadBankFromFXB(const char* file);
308
309
310#pragma mark - Parameter manipulation
311
327 void InitParamRange(int startIdx, int endIdx, int countStart, const char* nameFmtStr, double defaultVal, double minVal, double maxVal, double step, const char* label = "", int flags = 0, const char* group = "", const IParam::Shape& shape = IParam::ShapeLinear(), IParam::EParamUnit unit = IParam::kUnitCustom, IParam::DisplayFunc displayFunc = nullptr);
328
336 void CloneParamRange(int cloneStartIdx, int cloneEndIdx, int startIdx, const char* searchStr = "", const char* replaceStr = "", const char* newGroup = "");
337
342 void ForParamInRange(int startIdx, int endIdx, std::function<void(int paramIdx, IParam& param)> func);
343
347 void ForParamInGroup(const char* paramGroup, std::function<void(int paramIdx, IParam& param)> func);
348
353 void CopyParamValues(int startIdx, int destIdx, int nParams);
354
358 void CopyParamValues(const char* inGroup, const char* outGroup);
359
362
366 void RandomiseParamValues(int startIdx, int endIdx);
367
370 void RandomiseParamValues(const char* paramGroup);
371
373 void DefaultParamValues();
374
378 void DefaultParamValues(int startIdx, int endIdx);
379
382 void DefaultParamValues(const char* paramGroup);
383
385 void PrintParamValues();
386
387 friend class IPlugAPP;
388 friend class IPlugAAX;
389 friend class IPlugVST2;
390 friend class IPlugVST3;
391 friend class IPlugVST3Controller;
392 friend class IPlugVST3Processor;
393 friend class IPlugAU;
394 friend class IPlugAUv3;
395 friend class IPlugWEB;
396 friend class IPlugWAM;
397 friend class IPlugAPIBase;
398
399private:
400 int mCurrentPresetIdx = 0;
402 bool mStateChunks = false;
404 WDL_String mPluginName;
406 WDL_String mProductName;
408 WDL_String mMfrName;
410 int mUniqueID;
412 int mMfrID;
414 int mVersion;
416 int mHostVersion = 0;
418 EHost mHost = kHostUninit;
420 WDL_String mRawHostNameStr;
422 EAPI mAPI;
424 WDL_String mBundleID;
426 WDL_String mAppGroupID;
428 bool mHasUI = false;
430 bool mHostResize = false;
432 WDL_PtrList<const char> mParamGroups;
434 WDL_PtrList<IPreset> mPresets;
435
436#ifdef PARAMS_MUTEX
437 friend class IPlugVST3ProcessorBase;
438protected:
440 WDL_Mutex mParams_mutex;
441#endif
442};
443
444END_IPLUG_NAMESPACE
Used for choosing an editor delegate.
IPlug logging a.k.a tracing functionality.
Manages a block of memory, for plug-in settings store/recall.
Definition: IPlugStructs.h:112
void Clear()
Clears the chunk (resizes to 0)
Definition: IPlugStructs.h:214
int PutChunk(const IByteChunk *pRHS)
Put another IByteChunk into this one.
Definition: IPlugStructs.h:208
IPlug's parameter class.
std::function< void(double, WDL_String &)> DisplayFunc
DisplayFunc allows custom parameter display functions, defined by a lambda matching this signature.
EParamUnit
Used by AudioUnit plugins to determine the appearance of parameters, based on the kind of data they r...
AAX API base class for an IPlug plug-in.
Definition: IPlugAAX.h:80
The base class of an IPlug plug-in, which interacts with the different plug-in APIs.
Definition: IPlugAPIBase.h:43
Standalone application base class for an IPlug plug-in.
Definition: IPlugAPP.h:37
AudioUnit v2 API base class for an IPlug plug-in.
Definition: IPlugAU.h:56
AudioUnit v3 API base class for an IPlug plug-in.
Definition: IPlugAUv3.h:45
VST2.4 API base class for an IPlug plug-in.
Definition: IPlugVST2.h:36
VST3 Controller API-base class for a distributed IPlug VST3 plug-in.
VST3 base class for a non-distributed IPlug VST3 plug-in.
Definition: IPlugVST3.h:51
Shared VST3 processor code.
VST3 Processor API-base class for a distributed IPlug VST3 plug-in.
WebAudioModule (WAM) API base class.
Definition: IPlugWAM.h:31
Base class that contains plug-in info and state manipulation methods.
void ForParamInRange(int startIdx, int endIdx, std::function< void(int paramIdx, IParam &param)> func)
Modify a range of parameters with a lamda function.
void InitParamRange(int startIdx, int endIdx, int countStart, const char *nameFmtStr, double defaultVal, double minVal, double maxVal, double step, const char *label="", int flags=0, const char *group="", const IParam::Shape &shape=IParam::ShapeLinear(), IParam::EParamUnit unit=IParam::kUnitCustom, IParam::DisplayFunc displayFunc=nullptr)
Initialise a range of parameters simultaneously.
virtual int UnserializeState(const IByteChunk &chunk, int startPos)
Override this method to unserialize custom state data, if your plugin does state chunks.
IPreset * GetPreset(int idx)
Get a ptr to a factory preset @ param idx The index number of the preset you are referring to.
void DefaultParamValues()
Set all parameters to their default values.
const char * GetPluginName() const
int GetMfrID() const
void DumpMakePresetFromNamedParamsSrc(const char *file, const char *paramEnumNames[]) const
Writes a call to MakePresetFromNamedParams() for the current preset to a new text file.
bool SerializeParams(IByteChunk &chunk) const
Serializes the current double precision floating point, non-normalised values (IParam::mValue) of all...
void GetHostStr(WDL_String &str) const
Get the host name (name is normalized)
int GetPluginVersion(bool decimal) const
Get the plug-in version number.
const char * GetArchStr() const
bool HasUI() const
void RandomiseParamValues()
Randomise all parameters.
void MakePresetFromBlob(const char *name, const char *blob, int sizeOfChunk)
Creates a preset from a base64 encoded CString.
int GetUniqueID() const
int UnserializePresets(const IByteChunk &chunk, int startPos)
[VST2 only] Called when the VST2 host calls effSetChunk for a bank *
bool LoadPresetFromFXP(const char *file)
Load VST2 format preset.
virtual void InformHostOfParameterDetailsChange()
Implemented by the API class, call this if you update parameter labels and hopefully the host should ...
virtual bool SerializeState(IByteChunk &chunk) const
Override this method to serialize custom state data, if your plugin does state chunks.
int AddParamGroup(const char *name)
Called to add a parameter group name, when a unique group name is discovered.
bool DoesStateChunks() const
void ModifyCurrentPreset(const char *name=0)
This method should update the current preset with current values NOTE: This is only relevant for VST2...
int GetCurrentPresetIdx() const
Get the index of the current, active preset.
int UnserializeParams(const IByteChunk &chunk, int startPos)
Unserializes double precision floating point, non-normalised values from a byte chunk into mParams.
void EnsureDefaultPreset()
[VST2 only] Called to fill uninitialzed presets
int GetHostVersion(bool decimal) const
Get the host version number as an integer.
void CopyParamValues(int startIdx, int destIdx, int nParams)
Copy a range of parameter values.
virtual void InformHostOfPresetChange()
Implemented by the API class, called by the UI (etc) when the plug-in initiates a program/preset chan...
void GetPluginVersionStr(WDL_String &str) const
Gets the plug-in version as a string.
void MakePresetFromNamedParams(const char *name, int nParamsNamed,...)
Create a baked-in factory preset, specifiying parameter values with a list of parameter index and val...
const char * GetMfrName() const
Get the manufacturer name as a CString.
void DumpPresetBlob(const char *file) const
Writes a call to MakePresetFromBlob() for the current preset to a new text file.
bool RestorePreset(int idx)
Restore a preset by index.
const char * GetParamGroupName(int idx) const
Get the parameter group name as a particular index.
void SetCurrentPresetIdx(int idx)
Set the index of the current, active preset.
void GetBuildInfoStr(WDL_String &str, const char *date, const char *time) const
Get the build date of the plug-in and architecture/api details in one string.
void GetHostVersionStr(WDL_String &str) const
Get the host version number as a string.
void MakeDefaultPreset(const char *name=0, int nPresets=1)
This method can be used to initialize baked-in factory presets with the default parameter values.
const char * GetAPIStr() const
virtual bool SerializeVST3CtrlrState(IByteChunk &chunk) const
VST3 ONLY! - THIS IS ONLY INCLUDED FOR COMPATIBILITY - NOONE ELSE SHOULD NEED IT!
bool SerializePresets(IByteChunk &chunk) const
[VST2 only] Called when the VST2 host calls effGetChunk for a bank *
void ForParamInGroup(const char *paramGroup, std::function< void(int paramIdx, IParam &param)> func)
Modify a parameter group simulataneously.
void CopyPreset(IPreset *pSrc, int destIdx, bool copyname=false)
Copy source preset to preset at index.
const char * GetPresetName(int idx) const
Get the name a preset.
bool LoadBankFromFXB(const char *file)
Load VST2 format bank [VST2 only].
bool GetHostResizeEnabled() const
void CloneParamRange(int cloneStartIdx, int cloneEndIdx, int startIdx, const char *searchStr="", const char *replaceStr="", const char *newGroup="")
Clone a range of parameters, optionally doing a string substitution on the parameter name.
virtual int UnserializeVST3CtrlrState(const IByteChunk &chunk, int startPos)
VST3 ONLY! - THIS IS ONLY INCLUDED FOR COMPATIBILITY - NOONE ELSE SHOULD NEED IT!
void DumpMakePresetSrc(const char *file) const
Writes a call to MakePreset() for the current preset to a new text file.
bool SavePresetAsFXP(const char *file) const
Save current state as a VST2 format preset.
EHost GetHost() const
void PruneUninitializedPresets()
[AUV2 only] Removes any presets that weren't initialized
EAPI GetAPI() const
void PrintParamValues()
Default parameter values for a parameter group
virtual void OnPresetsModified()
[VST2 only] Called when the preset name is changed by the host
void MakePresetFromChunk(const char *name, IByteChunk &chunk)
Creates a preset from an IByteChunk containing serialized data.
void GetRawHostStr(WDL_String &str) const
Get raw host name (as it is reported from the host)
int NPresets() const
Gets the number of factory presets.
bool SaveBankAsFXB(const char *file) const
Save current bank as a VST2 format bank [VST2 only].
int NParamGroups() const
const char * GetProductName() const
Get the product name as a CString.
void MakePreset(const char *name,...)
Create a baked-in factory preset, specifiying parameter values sequentially usage: MakePreset(name,...
EHost
Host identifier.
static void GetHostNameStr(EHost host, WDL_String &str)
Gets a human-readable name from host identifier.
Base struct for parameter shaping.
Linear parameter shaping.
A struct used for specifying baked-in factory presets.
Definition: IPlugStructs.h:602